The Ashen Ledger
- Goal
- Buy every debt in the city and own the people behind them
- Method
- Ruthless bookkeeping, quiet blackmail, generous loans
- Secret
- Their founder died a decade ago; clerks forge his signature
Names for the places, the people who run them, and the rumours that get your party moving. Browse the tables or roll something new, then take it into the Forge.
Towns, taverns, ruins, keeps and wilds. Pick a category to browse hand-written names, or roll a fresh set built from the same word tables.
Everyday settlements: market towns, farming villages, river crossings.
Every faction needs three things your players can push against: what it wants, how it gets it, and the thing it would rather you never learned.
Small strange facts that make a region feel lived in, and hooks that give the party a reason to ask questions.
Take any of these into the Forge: generate the battlemap, the tavern keeper, or the artifact the faction is hunting.